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- #include "cdrapp.h"
- #define GET_BOUNDING_BOX(box) \
- GetBoundingBox(&(box).x, &(box).y, &(box).w, &(box).h, false)
- #define ZERO_4PC 0, 0, 0, 0
- typedef struct {
- double x; // 左下角 x 坐标
- double y; // 左下角 y 坐标
- double w; // 宽度
- double h; // 高度
- } BoundingBox;
- bool isDPCurve(IVGShapePtr s) {
- auto dpc = (s->Type == cdrRectangleShape) || (s->Type == cdrEllipseShape) ||
- (s->Type == cdrCurveShape) || (s->Type == cdrPolygonShape) ||
- (s->Type == cdrBitmapShape);
- return dpc;
- }
- IVGShapePtr CreateBoundary(corel *cdr, IVGShapePtr s) {
- auto scp = s->CreateBoundary(0, 0, true, false);
- // 这个 API X7 以上才支持,所以现在直接画矩形
- // BoundingBox box;
- // s->GET_BOUNDING_BOX(box);
- // auto scp = cdr->ActiveLayer->CreateRectangle2(box.x, box.y, box.w, box.h,
- // ZERO_4PC);
- return scp;
- }
- // VGCore::IVGShapePtr VGCore::IVGShape::CreateBoundary ( double x, double y,
- // VARIANT_BOOL PlaceOnTop, VARIANT_BOOL DeleteSource ); VGCore::IVGShapePtr
- // VGCore::IVGShapeRange::CreateBoundary ( double x, double y, VARIANT_BOOL
- // PlaceOnTop, VARIANT_BOOL DeleteSource ); VARIANT_BOOL
- // VGCore::IVGCurve::IntersectsWith ( struct IVGCurve * Curve )
- bool isIntWith(corel *cdr, IVGShape *s1, IVGShape *s2) {
- bool isIn = false;
- if (isDPCurve(s1) && isDPCurve(s2)) {
- isIn = s1->GetDisplayCurve()->IntersectsWith(s2->GetDisplayCurve());
- } else if (isDPCurve(s1)) {
- // 群组文字和OLE等其他类型,创建一个临时边界范围
- auto scp = CreateBoundary(cdr, s2);
- isIn = s1->GetDisplayCurve()->IntersectsWith(scp->GetDisplayCurve());
- scp->Delete();
- } else if (isDPCurve(s2)) {
- auto scp = CreateBoundary(cdr, s1);
- isIn = scp->GetDisplayCurve()->IntersectsWith(s2->GetDisplayCurve());
- scp->Delete();
- } else {
- auto scp = CreateBoundary(cdr, s1);
- auto scp2 = CreateBoundary(cdr, s2);
- isIn = scp->GetDisplayCurve()->IntersectsWith(scp2->GetDisplayCurve());
- scp->Delete();
- scp2->Delete();
- }
- return isIn;
- }
- // 从矩形边界坐标 获得中心坐标
- void calculate_center(const BoundingBox *box, double *cx, double *cy) {
- *cx = box->x + (box->w / 2);
- *cy = box->y + (box->h / 2);
- }
- // VGCore::cdrPositionOfPointOverShape VGCore::IVGShape::IsOnShape ( double x,
- // double y, double HotArea ); VGCore::cdrPositionOfPointOverShape
- // VGCore::IVGCurve::IsOnCurve ( double x, double y, double HotArea );
- bool BoundaryGroup(corel *cdr, IVGShapeRange *sr, IVGShapeRange *srs) {
- if (sr->Count < 2)
- return false;
- BoundingBox box;
- double x, y;
- int OnSh = 0;
- auto bounds = sr->CreateBoundary(0, 0, true, false); // 建立异性边界物件
- bounds->Fill->UniformColor->RGBAssign(255, 0, 0); // 填充红色
- auto sbox = bounds->BreakApartEx(); // 把边界 拆分为多个边界 用来分组
- auto srgp = cdr->CreateShapeRange();
- for (int k = 0; k < sbox->Count; k++) {
- for (int i = 0; i < sr->Count; i++) {
- auto sh = sr->Shapes->Item[i + 1];
- sh->GET_BOUNDING_BOX(box); // 获得物件矩形边界坐标
- calculate_center(&box, &x, &y); // 获得物件中心坐标
- OnSh = sbox->Shapes->Item[k + 1]->IsOnShape(x, y, -1);
- if (OnSh) {
- srgp->Add(sh);
- } else if (isIntWith(cdr, sbox->Shapes->Item[k + 1], sh)) {
- srgp->Add(sh);
- }
- }
- // 从Range中移除已分组的图形
- sr->RemoveRange(srgp);
- srs->Add(srgp->Group());
- srgp->RemoveAll();
- }
- sbox->Delete();
-
- return true;
- }
- // 测试运行 异形群组
- void run_BoundaryGroup(corel *cdr) {
- auto start = std::chrono::high_resolution_clock::now(); // 开始时间
- BeginOpt(cdr);
- auto sr = cdr->ActiveSelectionRange;
- auto srs = cdr->CreateShapeRange();
- int cnt = sr->Count;
- cdr->ActiveDocument->ClearSelection();
- BoundaryGroup(cdr, sr, srs);
- srs->CreateSelection();
- // 计算持续时间
- double runtime = 0.0;
- auto end = std::chrono::high_resolution_clock::now();
- std::chrono::duration<double> duration = end - start;
- runtime = duration.count();
- sprintf(infobuf, "选择物件: %d 个进行异形群组\n群组: %d 组, 时间: %.2f秒",
- cnt, srs->Count, runtime);
- EndOpt(cdr);
- }
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