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@@ -0,0 +1,48 @@
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+#include <opencv2/opencv.hpp>
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+
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+#pragma comment(lib, "opencv_world4100.lib")
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+using namespace cv;
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+using namespace std;
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+
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+int main(int argc, char *argv[])
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+{
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+ if (argc != 2) {
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+ puts("Usage: cv04_removeShadow image\n");
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+ return 8;
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+ }
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+
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+ Mat src = imread(argv[1]);
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+ // 1.将图像转为灰度图
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+ Mat gray;
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+ cvtColor(src, gray, COLOR_BGR2GRAY);
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+ // imshow("gray", gray);
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+
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+ // 定义腐蚀和膨胀的结构化元素和迭代次数
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+ Mat element = getStructuringElement(MORPH_RECT, Size(3, 3));
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+ int iteration = 9;
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+
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+ // 2.将灰度图进行膨胀操作
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+ Mat dilateMat;
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+ morphologyEx(gray, dilateMat, MORPH_DILATE, element, Point(-1, -1), iteration);
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+ // imshow("dilate", dilateMat);
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+
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+ // 3.将膨胀后的图再进行腐蚀
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+ Mat erodeMat;
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+ morphologyEx(dilateMat, erodeMat, MORPH_ERODE, element, Point(-1, -1), iteration);
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+ // imshow("erode", erodeMat);
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+
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+ // 4.膨胀再腐蚀后的图减去原灰度图再进行取反操作
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+ Mat calcMat = ~(erodeMat - gray);
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+ // imshow("calc", calcMat);
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+
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+ // 5.使用规一化将原来背景白色的改了和原来灰度图差不多的灰色
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+ Mat removeShadowMat;
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+ normalize(calcMat, removeShadowMat, 0, 200, NORM_MINMAX);
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+ // imshow("dst", removeShadowMat);
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+
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+ // waitKey(0);
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+
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+ imwrite("removeShadow.png", removeShadowMat);
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+
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+ return 0;
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+}
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