Implemented as a wrapper around fegetround introducing a new function to the ABI: __flt_rounds. (fegetround cannot be used directly from float.h)
@@ -1,4 +1,3 @@
-#define FLT_ROUNDS 1
#define FLT_EVAL_METHOD 0
#define LDBL_TRUE_MIN 4.94065645841246544177e-324L
#ifdef __FLT_EVAL_METHOD__
#define FLT_EVAL_METHOD __FLT_EVAL_METHOD__
#else
@@ -1,6 +1,9 @@
#ifndef _FLOAT_H
#define _FLOAT_H
+int __flt_rounds(void);
+#define FLT_ROUNDS (__flt_rounds())
+
#define FLT_RADIX 2
#define FLT_TRUE_MIN 1.40129846432481707092e-45F
@@ -0,0 +1,19 @@
+#include <float.h>
+#include <fenv.h>
+int __flt_rounds()
+{
+ switch (fegetround()) {
+#ifdef FE_TOWARDZERO
+ case FE_TOWARDZERO: return 0;
+#endif
+ case FE_TONEAREST: return 1;
+#ifdef FE_UPWARD
+ case FE_UPWARD: return 2;
+#ifdef FE_DOWNWARD
+ case FE_DOWNWARD: return 3;
+ }
+ return -1;
+}