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accept4: don't fall back to accept if we got unknown flags

accept4 emulation via accept ignores unknown flags, so it can spuriously
succeed instead of failing (or succeed without doing the action implied
by an unknown flag if it's added in a future kernel). Worse, unknown
flags trigger the fallback code even on modern kernels if the real
accept4 syscall returns EINVAL, because this is indistinguishable from
socketcall returning EINVAL due to lack of accept4 support.

Fix this by always failing with EINVAL if unknown flags are present and
the syscall is missing or failed with EINVAL.
Alexey Izbyshev 2 anos atrás
pai
commit
c499c1084e
1 arquivos alterados com 4 adições e 0 exclusões
  1. 4 0
      src/network/accept4.c

+ 4 - 0
src/network/accept4.c

@@ -9,6 +9,10 @@ int accept4(int fd, struct sockaddr *restrict addr, socklen_t *restrict len, int
 	if (!flg) return accept(fd, addr, len);
 	if (!flg) return accept(fd, addr, len);
 	int ret = socketcall_cp(accept4, fd, addr, len, flg, 0, 0);
 	int ret = socketcall_cp(accept4, fd, addr, len, flg, 0, 0);
 	if (ret>=0 || (errno != ENOSYS && errno != EINVAL)) return ret;
 	if (ret>=0 || (errno != ENOSYS && errno != EINVAL)) return ret;
+	if (flg & ~(SOCK_CLOEXEC|SOCK_NONBLOCK)) {
+		errno = EINVAL;
+		return -1;
+	}
 	ret = accept(fd, addr, len);
 	ret = accept(fd, addr, len);
 	if (ret<0) return ret;
 	if (ret<0) return ret;
 	if (flg & SOCK_CLOEXEC)
 	if (flg & SOCK_CLOEXEC)