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- /* origin: FreeBSD /usr/src/lib/msun/src/e_fmodf.c */
- /*
- * Conversion to float by Ian Lance Taylor, Cygnus Support, [email protected].
- */
- /*
- * ====================================================
- * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
- *
- * Developed at SunPro, a Sun Microsystems, Inc. business.
- * Permission to use, copy, modify, and distribute this
- * software is freely granted, provided that this notice
- * is preserved.
- * ====================================================
- */
- /*
- * fmodf(x,y)
- * Return x mod y in exact arithmetic
- * Method: shift and subtract
- */
- #include "libm.h"
- static const float Zero[] = {0.0, -0.0,};
- float fmodf(float x, float y)
- {
- int32_t n,hx,hy,hz,ix,iy,sx,i;
- GET_FLOAT_WORD(hx, x);
- GET_FLOAT_WORD(hy, y);
- sx = hx & 0x80000000; /* sign of x */
- hx ^= sx; /* |x| */
- hy &= 0x7fffffff; /* |y| */
- /* purge off exception values */
- if (hy == 0 || hx >= 0x7f800000 || /* y=0,or x not finite */
- hy > 0x7f800000) /* or y is NaN */
- return (x*y)/(x*y);
- if (hx < hy) /* |x| < |y| */
- return x;
- if (hx == hy) /* |x| = |y|, return x*0 */
- return Zero[(uint32_t)sx>>31];
- /* determine ix = ilogb(x) */
- if (hx < 0x00800000) { /* subnormal x */
- for (ix = -126, i = hx<<8; i > 0; i <<= 1)
- ix -= 1;
- } else
- ix = (hx>>23) - 127;
- /* determine iy = ilogb(y) */
- if (hy < 0x00800000) { /* subnormal y */
- for (iy = -126, i = hy<<8; i >= 0; i <<= 1)
- iy -= 1;
- } else
- iy = (hy>>23) - 127;
- /* set up {hx,lx}, {hy,ly} and align y to x */
- if (ix >= -126)
- hx = 0x00800000|(0x007fffff&hx);
- else { /* subnormal x, shift x to normal */
- n = -126-ix;
- hx = hx<<n;
- }
- if (iy >= -126)
- hy = 0x00800000|(0x007fffff&hy);
- else { /* subnormal y, shift y to normal */
- n = -126-iy;
- hy = hy<<n;
- }
- /* fix point fmod */
- n = ix - iy;
- while (n--) {
- hz = hx-hy;
- if (hz<0)
- hx = hx+hx;
- else {
- if(hz == 0) /* return sign(x)*0 */
- return Zero[(uint32_t)sx>>31];
- hx = hz+hz;
- }
- }
- hz = hx-hy;
- if (hz >= 0)
- hx = hz;
- /* convert back to floating value and restore the sign */
- if (hx == 0) /* return sign(x)*0 */
- return Zero[(uint32_t)sx>>31];
- while (hx < 0x00800000) { /* normalize x */
- hx = hx+hx;
- iy -= 1;
- }
- if (iy >= -126) { /* normalize output */
- hx = ((hx-0x00800000)|((iy+127)<<23));
- SET_FLOAT_WORD(x, hx|sx);
- } else { /* subnormal output */
- n = -126 - iy;
- hx >>= n;
- SET_FLOAT_WORD(x, hx|sx);
- }
- return x; /* exact output */
- }
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