ソースを参照

use count=0 instead of 1 for recursive mutex with only one lock reference

this simplifies the code paths slightly, but perhaps what's nicer is
that it makes recursive mutexes fully reentrant, i.e. locking and
unlocking from a signal handler works even if the interrupted code was
in the middle of locking or unlocking.
Rich Felker 13 年 前
コミット
7fe58d3511
2 ファイル変更2 行追加4 行削除
  1. 0 2
      src/thread/pthread_mutex_trylock.c
  2. 2 2
      src/thread/pthread_mutex_unlock.c

+ 0 - 2
src/thread/pthread_mutex_trylock.c

@@ -30,8 +30,6 @@ int pthread_mutex_trylock(pthread_mutex_t *m)
 	if ((own && !(own & 0x40000000)) || a_cas(&m->_m_lock, old, tid)!=old)
 		return EBUSY;
 
-	m->_m_count = 1;
-
 	if (m->_m_type < 4) return 0;
 
 	if (m->_m_type >= 8) {

+ 2 - 2
src/thread/pthread_mutex_unlock.c

@@ -12,8 +12,8 @@ int pthread_mutex_unlock(pthread_mutex_t *m)
 		self = __pthread_self();
 		if ((m->_m_lock&0x1fffffff) != self->tid)
 			return EPERM;
-		if ((m->_m_type&3) == PTHREAD_MUTEX_RECURSIVE && --m->_m_count)
-			return 0;
+		if ((m->_m_type&3) == PTHREAD_MUTEX_RECURSIVE && m->_m_count)
+			return m->_m_count--, 0;
 		if (m->_m_type >= 4) {
 			self->robust_list.pending = &m->_m_next;
 			*(void **)m->_m_prev = m->_m_next;