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use count=0 instead of 1 for recursive mutex with only one lock reference

this simplifies the code paths slightly, but perhaps what's nicer is
that it makes recursive mutexes fully reentrant, i.e. locking and
unlocking from a signal handler works even if the interrupted code was
in the middle of locking or unlocking.
Rich Felker há 13 anos atrás
pai
commit
7fe58d3511
2 ficheiros alterados com 2 adições e 4 exclusões
  1. 0 2
      src/thread/pthread_mutex_trylock.c
  2. 2 2
      src/thread/pthread_mutex_unlock.c

+ 0 - 2
src/thread/pthread_mutex_trylock.c

@@ -30,8 +30,6 @@ int pthread_mutex_trylock(pthread_mutex_t *m)
 	if ((own && !(own & 0x40000000)) || a_cas(&m->_m_lock, old, tid)!=old)
 		return EBUSY;
 
-	m->_m_count = 1;
-
 	if (m->_m_type < 4) return 0;
 
 	if (m->_m_type >= 8) {

+ 2 - 2
src/thread/pthread_mutex_unlock.c

@@ -12,8 +12,8 @@ int pthread_mutex_unlock(pthread_mutex_t *m)
 		self = __pthread_self();
 		if ((m->_m_lock&0x1fffffff) != self->tid)
 			return EPERM;
-		if ((m->_m_type&3) == PTHREAD_MUTEX_RECURSIVE && --m->_m_count)
-			return 0;
+		if ((m->_m_type&3) == PTHREAD_MUTEX_RECURSIVE && m->_m_count)
+			return m->_m_count--, 0;
 		if (m->_m_type >= 4) {
 			self->robust_list.pending = &m->_m_next;
 			*(void **)m->_m_prev = m->_m_next;